Changelog

Data corrections and planner fixes, newest first · game changes on Updates

Current snapshot

Current talent data

These facts describe the talent calculator. Racials and Legacy perks are recorded separately.

467 talents · 1365 recorded ranks
Source snapshot
Updated on this site
DB2 extraction build
1.60.1.70009
Live tree layout
client export beta-20261105-c929bf89 · build 1.60.1.70755
Data revision
beta-20261105-c929bf89
Share-link version
beta-20261105-c929bf89

Community client export. This site has not verified talent effects in-game. Recorded text is not a claim of latest hotfix data or complete accuracy.

Data sources & verification limits →

  1. Feature

    Rotation guides — nine-class hub and the full Warrior page

    A new layer for the "wow forever rotation" keyword family: /rotation/ is the hub (all 9 classes, specs and core abilities, plus what Forever changed under the hood), and /warrior/rotation/ carries the full Arms, Fury and Protection priorities — single-target, multi-target and cooldowns per spec, openers, common mistakes, and a dedicated threat-and-mitigation section for Protection. Every priority list is server-rendered and drills with a practice mode: step through the order, press the shuffled ability chips or keys 1–9, until it is muscle memory. All nine class pages gained a rotation FAQ pointing into the new layer, and a build-time gate now fails the deploy if any rotation copy names an ability that is not in the live client data.

  2. Data correction beta-20261105-c929bf89

    November 5 live-client sync — launch patch adopted

    Launch day re-sync against the live client: 466 talents became 467 (new 116 → 121, removed 81 → 85, moved 25 → 30), every change cross-checked against Blizzard’s November 2 official development notes. Share links built on beta trees still open — points parked on retired talents (Raging Blows, Malediction, Lava Burst and friends) drop out silently instead of erroring. The warrior presets were re-pointed: Solo Leveling re-spends the shrunken Improved Tactical Mastery and Bloodthrill ranks into 5/5 Deflection, and Dual-Wield Fury picks up Blood Craze to unlock the re-gated Gore Drinker. Recorded racial values were updated from the same official notes — see the Racials page.

  3. Data correction

    October 8 client export synced

    The 8 October export keeps 466 talents and every tree position. Two structural records moved: Impale now sits behind 3 points in Deep Wounds, and Predatory Instincts was renamed Natural Instinct in the same Feral cell — the old id retired, so points there in pre-rename share links drop out silently instead of erroring. Twenty tooltip records were refreshed (Reckoning, Expose Prey, Penance, Water Shield, Demonic Brand, Furor, Spearing Strike’s dismount line and more). The warrior preset builds were re-validated against the new prerequisite and still spend to exactly 51 points.

  4. Data correction

    October 4 records reviewed — trees unchanged, racial texts corrected

    The 4 October record refresh did not touch the calculator trees: a full re-fetch of the live export came back byte-identical (same 466 talents, same positions and prerequisites, share links untouched). The record-side corrections were adopted with official cross-checks — Eureka! gained the non-periodic qualifier and the Priest healing line (both in the current DB2 text; the Mage variant genuinely omits the qualifier), Dark Sacrifice now returns mana plus Spirit (the official formula adds Spirit), and Cultivation’s observed one-hour cooldown sits in its own field on the Racials page. The Legacy perk Dedicated Study records its 25-second cast and 23-hour cooldown from the client record.

  5. Data correction

    October 2 client export synced

    The 2 October client export moved 11 talents and added 8 new ones, so every tree re-rendered from the fresh layout. Share links built before this revision still open — talents the beta retired (Toughness, King of the Jungle, Boundless Rage, Precision) drop their points silently instead of erroring. The warrior preset builds were re-pointed at their replacements.

  6. Fix

    Cross-tree moves now carry the moved marker

    Talents that swapped trees without changing cell — Improved Thunder Clap (Arms → Protection, same row 2 column 4) and the rogue pair Improved Gouge / Improved Eviscerate, which exchanged trees at row 1 column 1 — showed no ↗ because the comparison only checked row and column. The Classic tree now travels with every talent record: the marker renders and the detail panel spells out the from → to line.

  7. Data correction

    Rank texts rebuilt from the client tooltip engine

    Trigger-style talents stored a 0 in the beta DB2 effect row and their templates used client-engine references the renderer could not replay — 84 broken descriptions sitewide. Per-rank text now comes from the client’s fully-substituted export; the DB2 rows still feed effects, icons and spell IDs.

  8. Fix

    Nine forever-gray talents unlocked

    DB2 prerequisite rows pointed five nodes at talents that no longer exist in the live trees and demanded rank 4 of two 3-rank talents for four more — nine talents could never light up. Dead links became tier-only gates and over-range requirements clamped to the live max: every remaining link is satisfiable.

  9. Feature

    My builds, drafts and backups

    A My builds dialog saves named builds per class in this browser, drafts restore themselves when you come back, and a one-file JSON backup carries builds, drafts, Legacy challenge checks and character plans between devices. Nothing is uploaded anywhere.

  10. Feature

    Compare to Classic and the detail panel

    The Compare to Classic switch dims identical talents and marks the rest (+ new, • changed, ↗ moved), the detail panel gained a CLASSIC COMPARISON block with the old text and position, and each tree footer lists what that tree lost. The panel itself was finished to planner parity: rank pips, FIRST / CURRENT / NEXT rank blocks, Learn and Unlearn.

  11. Feature

    Prerequisite arrows

    Trees draw the classic green connectors between linked talents, dimming once the requirement is met — same-row links rise as elbows, measured from the live grid so they survive any cell size.

  12. Data correction

    Live tree sync — 115 new talents, 81 retired

    First layout sync against the live beta client: 115 talents the public DB2 snapshot was missing went in, 19 moved, 81 retired Classic talents came out. Share links from the v0.1 dataset were re-issued wholesale because talent ids moved with the layout.

  13. Notes

    v0.1 — calculator launch

    Nine class calculators with tier and prerequisite rules enforced, build state stored in the URL only, class pages and the class-changes tables.

Shared build links only break when the tree layout changes — a text-only refresh keeps every link valid; a layout shift retires ids and those points drop out of old links. Data & sources · Game updates