Plan your WoW Forever Warlock talents across Affliction, Demonology, Destruction.
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3 talent trees51 talent pointsFree · No account needed
YOUR CHARACTER
Warlock talent trees
0Affliction0Demonology0Destruction
51points leftof 51 at 60
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Affliction
0 / 51
Improved Life TapIncreases the amount of Mana awarded by your Life Tap spell by 0%.
SuppressionImproves your chance to hit by 5% and reduces all threat you generate by 20%.
Improved CorruptionReduces the casting time of your Corruption spell by 2 sec and increases the damage it deals by 10%.
MaledictionIncreases all periodic damage done by your Warlock spells by 1%.
Soul HarvestingYou gain Soul Harvest for 10 sec if a victim is killed while afflicted with your Drain Soul. Soul Harvest allows your Mana to regenerate at 50% of normal speed while you are casting spells, and grants a 50% increase to your Mana regeneration.
Improved DrainsIncreases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 7%.
Improved Bane of AgonyIncreases the damage done by your Bane of Agony by 2%.
Fel ConcentrationGives you a 70% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, Drain Soul, or Wrack spells.
Amplify CurseIncreases effect for your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%.
PandemicIncreases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 33%.
MalevolenceIncreases the critical effect chance of your Shadow spells by 1%.
NightfallGives your Corruption, Drain Soul, Drain Life, and Wrack spells a 4% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by.
Curse of ExhaustionMovement speed slowed by 30%.
Siphon LifeDrains 11 health to the caster every secs.
Soul SiphonIncreases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 12% per each of your other Affliction effects active on the target, up to a maximum increase of.
Shadow MasteryIncreases the damage dealt or life drained by your Shadow spells by 2%.
WrackTears the target apart from within, dealing 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10%. Lasts 6 sec.
Demonology
0 / 51
Improved Health FunnelIncreases the amount of health transferred by your Health Funnel spell by 40%, reduces its health cost by 30%, and reduces all threat your Health Funnel generates by 100%. Allows Health Funnel to be used regardless of your demon's health.
Improved ImpIncreases the damage of your Imp's Firebolt spell by 30% and the effect of its Fire Shield spell by 30%.
Demonic EmbraceIncreases your total Stamina by 15%.
Unholy PowerIncreases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 10%.
Demonic AegisIncreases the effectiveness of your Demon Skin and Demon Armor spells by 15%.
Improved VoidwalkerIncreases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 30%.
Fel VitalityIncreases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%, and increases your maximum Mana by 15%.
Demonic EnergiesYou heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain.
Improved SayaadIncreases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 30%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 30%.
Demonic SacrificeWhen activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by. Voidwalker: Restores of your total Mana every sec. Succubus/Incubus: Increases your Fire damage by. Felhunter: Restores of your total Health every sec.
Master SummonerReduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%.
DecimationReduces the cooldown of your Soul Fire spell by 45%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 3% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 20% and costs no Soul Shards.
Fel DominationImp, Voidwalker, Succubus, Incubus, and Fellhunter casting time reduced by 5.5 sec. Mana cost reduced by 50%.
Demonic BrandYour Searing Pain generates 17% less threat and brands the target for 10 sec. Your pet's next 2 attacks against the target generate high threat and deal 65 to 68 Fire or Shadow damage based on the pet.
Improved FelhunterIncreases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 10%, and reduces the cooldown of its Spell Lock by 2 sec.
Soul LinkWhen active, of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict more damage. Lasts as long as the Demon is active.
Demonic KnowledgeIncreases your spell damage and your Demon pet's spell damage by up to 33% of your level while you have a summoned Demon pet active.
Master DemonologistGrants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 10%. Voidwalker - Reduces Physical damage taken by 10%. Succubus/Incubus - Increases Shadow damage done by 10%. Felhunter - Reduces Magic damage taken by 10%.
Demonic PactYour Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.
Destruction
0 / 51
Destructive ReachIncreases the range of your damaging spells by 20%.
Improved Shadow BoltYour Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 0%.
BaneReduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.5 sec and your Soul Fire spell by 2 sec.
Molten SkinReduces all damage taken by 2%.
CataclysmReduces the Mana cost of your Destruction spells by 10%.
AftermathIncreases the initial damage of your Immolate spell by 50% and your Conflagrate spell has a 100% chance to Daze the target, reducing the target's movement speed by.
RuinIncreases the critical strike damage bonus of your Destruction spells by 100%.
ShadowburnDeath will grant the Warlock a Soul Shard.
IntensityGives you a 70% chance to resist interruption caused by damage while casting or channeling any Destruction spell.
Agonizing FlamesIncreases the critical strike chance of your Searing Pain spell by 10% and the damage done by all your Destruction spells by 10%.
ConflagrateIgnites a target that is already afflicted by your Immolate spell, dealing 146 Fire damage and consuming your Immolate effect.
PyroclasmGives your Soul Fire spell a 13% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 13% chance over their duration to Stun targets they damage for 3 sec.
Bane of HavocAfflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.
Fire and BrimstoneIncreases the critical strike chance of your Conflagrate spell by 8%.
Shadow and FlameHitting an enemy with Conflagrate increases all Shadow damage you deal by 2% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 2% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.
IncinerateDeals 99 to 113 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.
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CLASSIC DIFF
Warlock talent changes19 new · 28 changed · 3 moved
Compared against Classic Era build 1.15.9.69722.
Malediction new · Affliction
Increases all periodic damage done by your Warlock spells by 1%.
Soul Harvesting new · Affliction
You gain Soul Harvest for 10 sec if a victim is killed while afflicted with your Drain Soul. Soul Harvest allows your Mana to regenerate at 50% of normal speed while you are casting spells, and grants a 50% increase to your Mana regeneration.
Improved Drains new · Affliction
Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 7%.
Pandemic new · Affliction
Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 33%.
Malevolence new · Affliction
Increases the critical effect chance of your Shadow spells by 1%.
Soul Siphon new · Affliction
Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 12% per each of your other Affliction effects active on the target, up to a maximum increase of.
Changed talents
Suppression changed · Affliction
Improves your chance to hit by 5% and reduces all threat you generate by 20%.
Improved Corruption changed · Affliction
Reduces the casting time of your Corruption spell by 2 sec and increases the damage it deals by 10%.
Improved Bane of Agony changed · Affliction
Increases the damage done by your Bane of Agony by 2%.
Fel Concentration changed · Affliction
Gives you a 70% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, Drain Soul, or Wrack spells.
Amplify Curse changed · Affliction
Increases effect for your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%.
Nightfall changed · Affliction
Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 4% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by.
+ 22 more changed Warlock talents in the beta data —
every one is visible in the calculator above with its live text.
17 Classic Warlock talents did not make it into the Forever trees —
the full list is on the class changes page, and each
tree footer in the calculator notes what that tree lost.
QUESTIONS
Warlock talent FAQ
Rules, data provenance and what the Forever preview changes for your class.
More on the Data Sources page.
How many talent points does a Warlock get in WoW Forever? +
Like every class: one point per level from 10, for 51 points at level 60. Tree tiers unlock at level 10 + 5 per row and need 5 points per row already spent in that tree.
What is new for Warlock in WoW Forever compared to Classic? +
The live beta trees carry 19 brand-new Warlock talents (Malediction, Soul Harvesting, Improved Drains, Pandemic, …), 28 changed, 3 moved and 2 unchanged across your Affliction / Demonology / Destruction trees, plus 17 Classic talents retired from the trees. See the change list above for details.
Do Warlock talent rules change in WoW Forever? +
The framework is pure Classic: 51 points, tier gates at 5 points per row, prerequisites must be filled before points go in, and dependent talents block removal. This calculator enforces all of it.
Where does this Warlock talent data come from? +
Extracted from the WoW Forever beta client (build 1.60.1.70009), with the tree layout synced against the live beta trees, and diffed against Classic Era (build 1.15.9.69722). Values shown are rank-1 live values. Details and known gaps on the Data Sources page.