Plan your WoW Forever Mage talents across Arcane, Fire, Frost.
Check preview changes, requirements and recorded ranks before sharing a build.
3 talent trees51 talent pointsFree · No account needed
YOUR CHARACTER
Mage talent trees
0Arcane0Fire0Frost
51points leftof 51 at 60
Click a talent to add a point. Right-click or the detail panel to remove one.
Arcane
0 / 51
Wand SpecializationIncreases your damage with Wands by 13%.
Arcane FocusImproves your chance to hit with Arcane spells by 2%.
Improved ChannelingGives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 14% chance while casting Arcane Blast.
Arcane SubtletyReduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%.
Magic AbsorptionIncreases all your resistances by 2 and causes all spells you fully resist to restore 1% of your total mana. Cannot trigger more often than 1 time per sec.
Arcane ConcentrationGives you a 100% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by.
Arcane ResilienceIncreases your Armor by an amount equal to 50% of your Intellect.
Arcane GeometryIncreases the range of your Arcane spells by 6 yards.
Arcane ImpactIncreases the critical strike chance of your Arcane spells by 6%.
Arcane BlastBlasts the target with energy, dealing 57 to 65 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.
Arcane ShieldingDecreases the Mana lost per point of damage taken when your Mana Shield spell is active by 33% and increases the resistances granted by your Mage Armor spell by 50%.
Improved CounterspellYour Counterspell also Silences the target for 4 sec.
Arcane MeditationAllows 50% of your Mana regeneration to continue while casting.
Missile BarrageGives your Arcane Blast spell a 40% chance, and your Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
Presence of MindYour next Mage spell with a casting time less than 10 sec will be an instant cast spell.
Arcane MindIncreases your Intellect by 10% and increases the critical strike damage bonus of your Arcane spells by 100%.
Arcane InstabilityIncreases the damage done by your spells by 1% and your critical strike chance by 1%.
Arcane PowerIncreased damage and mana cost for your spells.
Fire
0 / 51
Wake of FireReduces the cooldown of your Fire Blast spell by 2 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within by 50%.
IncinerationIncreases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 6%.
Improved FireballReduces the casting time of your Fireball and Frostfire Bolt spells by 0.5 sec.
IgniteYour critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage.
Flame ThrowingIncreases the range of your Fire spells by 6 yards.
ImpactGives your Fire spells a 10% chance to stun the target.
Burning SoulGives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 30%.
Improved FlamestrikeIncreases the critical strike chance of your Flamestrike spell by 15%.
Pyroblast11 Fire damage every seconds.
Improved ScorchYour Scorch spell has a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by and lasts, stacking up to times.
Improved Fire WardCauses your Fire Ward to have a 20% chance to reflect Fire spells while active.
Hot StreakYour non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch grant Hot Streak for 20 sec. Hot Streak reduces the cast time of Pyroblast by 25%, stacking up to 3 times.
Master of ElementsYour Fire and Frost critical strikes will refund 10% of their base mana cost.
Critical MassIncreases the critical strike chance of your Fire spells by 2%.
Blast WaveDazed. Movement speed reduced by 50%.
Fire PowerIncreases the damage done by your Fire spells by 2%.
CombustionWhen activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by. This effect lasts until you have caused non-periodic critical strikes with Fire spells.
Frost
0 / 51
Frost WardingIncreases the Armor and resistance given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
Improved FrostboltReduces the casting time of your Frostbolt spell by 0.1 sec.
Elemental PrecisionImproves your chance to hit with Frost and Fire spells by 6%.
Ice ShardsIncreases the critical strike damage bonus of your Frost spells by 100%.
PermafrostIncreases the duration of your Chill effects by 33% and reduces the target's speed by an additional 10%.
Improved Frost NovaReduces the cooldown of your Frost Nova spell by 4 sec.
FrostbiteGives your Chill effects a 15% chance to Freeze the target.
Piercing IceIncreases the damage done by your Frost spells by 2%.
Frost ChannelingReduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 30%.
Ice LanceDeals 28 to 32 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
Improved BlizzardAdds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40%.
Arctic ReachIncreases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
Ice BlockImmune to all attacks and spells. Cannot attack, move, or use spells.
ShatterIncreases the critical strike chance of all your spells against Frozen targets by 1%.
Improved Cone of ColdIncreases the damage dealt by your Cone of Cold spell by 15%.
Cold SnapFinishes the remaining cooldown on all your other Frost spells.
Fingers of FrostGives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 1 spell cast as if the target were Frozen. Lasts 15 sec.
Winter's ChillGives your Frost damage spells a 0% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by. Stacks up to 5 times.
Ice BarrierAbsorbs damage.
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CLASSIC DIFF
Mage talent changes6 new · 31 changed · 3 moved
Compared against Classic Era build 1.15.9.69722.
Arcane Geometry new · Arcane
Increases the range of your Arcane spells by 6 yards.
Arcane Blast new · Arcane
Blasts the target with energy, dealing 57 to 65 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.
Missile Barrage new · Arcane
Gives your Arcane Blast spell a 40% chance, and your Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
Hot Streak new · Fire
Your non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch grant Hot Streak for 20 sec. Hot Streak reduces the cast time of Pyroblast by 25%, stacking up to 3 times.
Ice Lance new · Frost
Deals 28 to 32 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
Fingers of Frost new · Frost
Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 1 spell cast as if the target were Frozen. Lasts 15 sec.
Changed talents
Arcane Focus changed · Arcane
Improves your chance to hit with Arcane spells by 2%.
Improved Channeling changed · Arcane
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 14% chance while casting Arcane Blast.
Arcane Subtlety changed · Arcane
Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%.
Magic Absorption changed · Arcane
Increases all your resistances by 2 and causes all spells you fully resist to restore 1% of your total mana. Cannot trigger more often than 1 time per sec.
Arcane Resilience changed · Arcane
Increases your Armor by an amount equal to 50% of your Intellect.
Arcane Impact changed · Arcane
Increases the critical strike chance of your Arcane spells by 6%.
+ 25 more changed Mage talents in the beta data —
every one is visible in the calculator above with its live text.
1 Classic Mage talents did not make it into the Forever trees —
the full list is on the class changes page, and each
tree footer in the calculator notes what that tree lost.
QUESTIONS
Mage talent FAQ
Rules, data provenance and what the Forever preview changes for your class.
More on the Data Sources page.
How many talent points does a Mage get in WoW Forever? +
Like every class: one point per level from 10, for 51 points at level 60. Tree tiers unlock at level 10 + 5 per row and need 5 points per row already spent in that tree.
What is new for Mage in WoW Forever compared to Classic? +
The live beta trees carry 6 brand-new Mage talents (Arcane Geometry, Arcane Blast, Missile Barrage, Hot Streak, …), 31 changed, 3 moved and 14 unchanged across your Arcane / Fire / Frost trees, plus 1 Classic talents retired from the trees. See the change list above for details.
Do Mage talent rules change in WoW Forever? +
The framework is pure Classic: 51 points, tier gates at 5 points per row, prerequisites must be filled before points go in, and dependent talents block removal. This calculator enforces all of it.
Where does this Mage talent data come from? +
Extracted from the WoW Forever beta client (build 1.60.1.70009), with the tree layout synced against the live beta trees, and diffed against Classic Era (build 1.15.9.69722). Values shown are rank-1 live values. Details and known gaps on the Data Sources page.