Plan your WoW Forever Warrior talents across Arms, Fury, Protection.
Check preview changes, requirements and recorded ranks before sharing a build.
3 talent trees51 talent pointsFree · No account needed
YOUR CHARACTER
Warrior talent trees
0Arms0Fury0Protection
51points leftof 51 at 60
Click a talent to add a point. Right-click or the detail panel to remove one.
Arms
0 / 51
Improved Heroic StrikeReduces the cost of your Heroic Strike ability by 1 Rage.
DeflectionIncreases your Parry chance by 1%.
Improved RendIncreases the Bleed damage done by your Rend ability by 15%.
Improved ChargeIncreases the Rage generated by your Charge ability by 3.
Improved Tactical MasteryTactical Mastery lets you retain up to an additional 15 Rage when you change stances.
Improved OverpowerIncreases the critical strike chance of your Overpower ability by 25%.
Anger ManagementGenerates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.
Deep WoundsYour critical strikes cause your opponent to Bleed, dealing 0% of your melee weapon's average damage.
Spearing StrikeA brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
Two-Handed Weapon SpecializationIncreases the damage you deal with two-handed melee weapons by 1%.
ImpaleIncreases the critical strike damage bonus of your abilities by 10%.
BloodthrillYour Main Hand melee attacks against enemies afflicted by your Rend have a 4% chance to allow the use of your Overpower ability on the target. Lasts 6 sec.
Sweeping StrikesYour next melee attacks strike an additional nearby opponent.
WeaponmasterIncreases your chance to get a critical strike with Axes and Polearms by 1%.
Improved SlamReduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 1.5 sec.
Improved HamstringGives your Hamstring ability a 0% chance to immobilize the target.
Mortal StrikeHealing effects reduced by 50%.
Fury
0 / 51
Booming VoiceIncreases the radius of your Battle Shout and Demoralizing Shout abilities by 50%.
CrueltyImproves your chance to get a critical strike with melee attacks by 5%.
Iron WillReduces the duration of Stun and Fear effects inflicted on you by 3%.
Unbridled WrathGives you a 0% chance to generate additional Rage when you deal melee damage with a weapon. This effect is increased to Rage for two-handed weapons.
Improved CleaveReduces the Rage cost of your Cleave ability by 3.
Piercing HowlMovement speed reduced by 50%.
Blood CrazeRegenerates 3% of your total Health over after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.
Boundless RageIncreases your maximum Rage by 10.
Dual Wield SpecializationIncreases your off-hand weapon damage by 5%, off-hand Rage generation by 5%, and chance to hit with off-hand attacks by 10%.
Raging BlowsCauses your Whirlwind to also strike with your off-hand weapon, and reduces the Rage cost of your Cleave ability by 2.
EnrageGives you a chance to deal 0% increased Physical damage for after being the victim of any damaging attack.
Improved ExecuteReduces the Rage cost of your Execute ability by 5.
PrecisionImproves your chance to hit by 1%.
Death WishIncreases physical damage by 20%. Reduces armor and all resistances by 5%. Immune to Fear effects.
Improved InterceptReduces the cooldown of your Intercept ability by 10 sec.
Improved Berserker RageYour Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to remove all movement impairing effects when activated.
FlurryIncreases your melee attack speed by 1% for your next swings after dealing a melee critical strike.
BloodthirstMovement speed increased by 10%.
Protection
0 / 51
Shield SpecializationIncreases your chance to Block attacks with your shield by 5% and grants you a 100% chance to generate Rage when you Block.
AnticipationIncreases your Defense Skill by 20.
Improved BloodrageIncreases all the Rage generated by your Bloodrage ability by 50%.
ToughnessIncreases your Armor value from items by 10%.
Improved Thunder ClapReduces the Rage cost of your Thunder Clap ability by 2.
Last StandWhen activated, this ability temporarily grants you of your maximum health. After the effect expires, the health is lost.
Master of DefenseGrants you a 50% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
Improved RevengeIncreases damage dealt by your Revenge ability by 60%.
DefianceIncreases the threat generated by your attacks by 3% while in Defensive Stance.
Improved Sunder ArmorReduces the Rage cost of your Sunder Armor ability by 3.
Improved DisarmReduces the cooldown of your Disarm ability by 20 secs.
VanguardYour Charge ability is now usable while in Defensive Stance.
Improved Shield WallReduces the cooldown of your Shield Wall ability by 11.1 min.
Concussion BlowStunned.
Improved Shield BashGives your Shield Bash ability a 100% chance to Silence the target.
BastionIncreases all damage you deal by 10% while a shield is equipped.
Focused RageReduces the Rage cost of your offensive abilities by 1.
Shield SlamSlam the target with your shield, causing 430 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
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RECOMMENDED
Starter Warrior builds
Editorial picks from the beta trees — load, tweak, make them yours.
Mortal Strike at level 40 with two-handers. Take Improved Rend and Deep Wounds early, weave Improved Slam between swings, let the new Bloodthrill feed your rage, ride Sweeping Strikes for two-mob pulls, finish with Cruelty and Unbridled Wrath in Fury.
Shield Slam plus the new Bastion talent for mitigation scaling. Defiance holds aggro in dungeons; Master of Defense and Focused Rage spend the points the old Shield Block and Taunt talents used to. Cruelty and Booming Voice smooth out the downtime.
Bloodthirst core with Flurry uptime from Dual Wield Specialization. The new Raging Blows and Precision replace the retired Battle Shout talents; Death Wish lines up with boss damage windows.
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CLASSIC DIFF
Warrior talent changes10 new · 35 changed · 1 moved
Compared against Classic Era build 1.15.9.69722.
Spearing Strike new · Arms
A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
Bloodthrill new · Arms
Your Main Hand melee attacks against enemies afflicted by your Rend have a 4% chance to allow the use of your Overpower ability on the target. Lasts 6 sec.
Weaponmaster new · Arms
Increases your chance to get a critical strike with Axes and Polearms by 1%.
Boundless Rage new · Fury
Increases your maximum Rage by 10.
Raging Blows new · Fury
Causes your Whirlwind to also strike with your off-hand weapon, and reduces the Rage cost of your Cleave ability by 2.
Precision new · Fury
Improves your chance to hit by 1%.
Changed talents
Improved Heroic Strike changed · Arms
Reduces the cost of your Heroic Strike ability by 1 Rage.
Improved Rend changed · Arms
Increases the Bleed damage done by your Rend ability by 15%.
Improved Charge changed · Arms
Increases the Rage generated by your Charge ability by 3.
Improved Tactical Mastery changed · Arms
Tactical Mastery lets you retain up to an additional 15 Rage when you change stances.
Anger Management changed · Arms
Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.
Deep Wounds changed · Arms
Your critical strikes cause your opponent to Bleed, dealing 0% of your melee weapon's average damage.
+ 29 more changed Warrior talents in the beta data —
every one is visible in the calculator above with its live text.
9 Classic Warrior talents did not make it into the Forever trees —
the full list is on the class changes page, and each
tree footer in the calculator notes what that tree lost.
QUESTIONS
Warrior talent FAQ
Rules, data provenance and what the Forever preview changes for your class.
More on the Data Sources page.
How many talent points does a Warrior get in WoW Forever? +
Like every class: one point per level from 10, for 51 points at level 60. Tree tiers unlock at level 10 + 5 per row and need 5 points per row already spent in that tree.
What is new for Warrior in WoW Forever compared to Classic? +
The live beta trees carry 10 brand-new Warrior talents (Spearing Strike, Bloodthrill, Weaponmaster, Boundless Rage, …), 35 changed, 1 moved and 7 unchanged across your Arms / Fury / Protection trees, plus 9 Classic talents retired from the trees. See the change list above for details.
Do Warrior talent rules change in WoW Forever? +
The framework is pure Classic: 51 points, tier gates at 5 points per row, prerequisites must be filled before points go in, and dependent talents block removal. This calculator enforces all of it.
Where does this Warrior talent data come from? +
Extracted from the WoW Forever beta client (build 1.60.1.70009), with the tree layout synced against the live beta trees, and diffed against Classic Era (build 1.15.9.69722). Values shown are rank-1 live values. Details and known gaps on the Data Sources page.