Plan your WoW Forever Rogue talents across Assassination, Combat, Subtlety.
Check the changes vs Classic, requirements and recorded ranks before sharing a build.
3 talent trees51 talent pointsFree · No account needed
YOUR CHARACTER
Rogue talent trees
0Assassination0Combat0Subtlety
51points leftof 51 at 60
Click a talent to add a point. Right-click or the detail panel to remove one.
+New•Changed↗MovedUnchangedSelect a talent for its Classic description.
Assassination
0 / 51
Improved GougeIncreases the duration of your Gouge ability by 0.5 sec.
Remorseless AttacksAfter killing a non-trivial enemy, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.
MaliceIncreases your critical strike chance with all attacks and Poisons by 1%.
RuthlessnessGives your finishing moves a 20% chance to add a Combo Point to your target.
Improved Expose ArmorReduces the Energy cost of your Expose Armor ability by 5, and refunds 1 Combo Point when cast with 5 Combo Points.
Improved Slice and DiceIncreases the duration of your Slice and Dice ability by 15%.
VigorIncreases your maximum Energy by 5.
Blood SplatterIncreases the duration of your Rupture ability by 6 sec and your Garrote ability by 9 sec.
LethalityIncreases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 10%.
Vile PoisonsIncreases the damage dealt by your poisons by 4% and gives your poisons an additional 8% chance to resist dispel effects.
Cold BloodWhen activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.
Improved PoisonsIncreases the chance to apply Poisons to your target by 2%, and gives Poison applications a 10% chance to not consume a charge.
Relentless StrikesYour finishing moves have a 4% chance per Combo Point to restore 25 Energy.
VenomCauses your Shank ability to increase your Poison damage by 30% and your chance to apply Poisons by 20% for 6 sec.
Improved Kidney ShotEnemies Stunned by your Kidney Shot ability take 5% increased damage from your poisons and attacks.
Seal FateYour critical strikes from abilities that add Combo Points have a 33% chance to add an additional Combo Point.
MutilateInstantly attacks with both weapons for 90% weapon damage plus an additional 36 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
Combat
0 / 51
Coup de GraceIncreases the damage done by your Eviscerate ability by 7%, and the damage and storage rate of your Death Mark ability by 7%.
Efficient StrikesReduces the Energy cost of your Sinister Strike and Hemorrhage abilities by 3.
Lightning ReflexesIncreases your Dodge chance by 1%.
Puncturing WoundsIncreases the critical strike chance of your Backstab by 10% and your Mutilate by 5%, and gives Backstab a 15% chance to add an additional Combo Point.
DeflectionIncreases your Parry chance by 2%.
PrecisionImproves your chance to hit by 1%.
Improved SprintGives a 50% chance to remove all movement impairing effects when you activate your Sprint ability.
EnduranceReduces the cooldown of your Sprint and Evasion abilities by 30%.
RiposteA strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
ComposureIncreases the Energy cost reduction of your Poised ability by 5.
Improved KickGives your Kick ability a 50% chance to Silence the target for 2 sec.
Flawless ExecutionReduces the Energy cost of your Eviscerate ability by 15.
Weapon ExpertiseReduces the chance for your attacks to be Dodged or Parried by 1%.
AggressionIncreases the damage of your Sinister Strike and Eviscerate abilities by 5%.
Dual Wield SpecializationIncreases the damage done by your off-hand weapon by 25%.
Blade FlurryIncreases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.
Hack and SlashGives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 1%. Mace: Your attacks ignore 3% of your target's armor.
Flash of SteelIncreases the Energy generated by your Shank ability by 3 and reduces its cooldown by 0.4 sec.
Adrenaline RushIncreases your Energy regeneration rate by 100% for 15 sec.
Subtlety
0 / 51
SetupGives you a 15% chance to add a Combo Point to your target after Dodging their attack or fully resisting one of their spells.
Master of DeceptionReduces the chance enemies have to detect you while in Stealth mode as if you were 1 level higher.
OpportunityIncreases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 4%.
Dirty DeedsReduces the Energy cost of your Cheap Shot and Garrote abilities by 10, and your Garrote ability no longer requires you to be behind your target.
CamouflageReduces your speed penalty from your Stealth ability by 5% and reduces its cooldown by 2 sec.
Improved AmbushIncreases the critical strike chance of your Ambush ability by 15%.
Dirty TricksReduces the Energy cost of your Sap and Blind abilities by 25%.
InitiativeGives you a 33% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
PremeditationAdds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.
Serrated BladesCauses your attacks to ignore 3% of your target's Armor and increases the damage dealt by your Rupture ability by 10%.
ElusivenessReduces the cooldown of your Vanish and Blind abilities by 45 sec.
Ghostly StrikeA strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage, increases your chance to dodge by 15% for 7 sec, and causes your next Ambush or Garrote cast within 7 sec to not require Stealth. Awards 1 combo point.
Quick GetawayIncreases the maximum number of targets you may have Sapped by 1, and increases your movement speed by 15% for 3 sec after Sapping a target.
Heightened SensesIncreases your Stealth detection as if you were 1 level higher and reduces your chance to be hit by spells and ranged attacks by 2%.
PreparationWhen activated, this ability immediately finishes the cooldown on your other Rogue abilities.
HemorrhageAn instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture and Garrote damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.
Boot KnifeGrants your Shank ability a 20% chance to add 2 Combo Points to the target.
Death MarkFinishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance: 1 point: 12% stored, 165 damage cap 2 points: 24% stored, 267 damage cap 3 points: 36% stored, 369 damage cap 4 points: 48% stored, 471 damage cap 5 points: 60% stored, 573 damage cap
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CLASSIC DIFF
Rogue talent changes11 new · 32 changed · 5 moved
Compared against Classic Era build 1.15.9.69722.
Blood Splatter new · Assassination
Increases the duration of your Rupture ability by 6 sec and your Garrote ability by 9 sec.
Venom new · Assassination
Causes your Shank ability to increase your Poison damage by 30% and your chance to apply Poisons by 20% for 6 sec.
Mutilate new · Assassination
Instantly attacks with both weapons for 90% weapon damage plus an additional 36 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
Puncturing Wounds new · Combat
Increases the critical strike chance of your Backstab by 10% and your Mutilate by 5%, and gives Backstab a 15% chance to add an additional Combo Point.
Composure new · Combat
Increases the Energy cost reduction of your Poised ability by 5.
Flawless Execution new · Combat
Reduces the Energy cost of your Eviscerate ability by 15.
Changed talents
Improved Gouge changed · Assassination
Increases the duration of your Gouge ability by 0.5 sec.
Remorseless Attacks changed · Assassination
After killing a non-trivial enemy, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.
Malice changed · Assassination
Increases your critical strike chance with all attacks and Poisons by 1%.
Improved Expose Armor changed · Assassination
Reduces the Energy cost of your Expose Armor ability by 5, and refunds 1 Combo Point when cast with 5 Combo Points.
Vigor changed · Assassination
Increases your maximum Energy by 5.
Lethality changed · Assassination
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 10%.
+ 26 more changed Rogue talents in the live data —
every one is visible in the calculator above with its live text.
8 Classic Rogue talents did not make it into the Forever trees —
the full list is on the class changes page, and each
tree footer in the calculator notes what that tree lost.
QUESTIONS
Rogue talent FAQ
Rules, data provenance and what Forever changed for your class.
More on the Data Sources page.
How many talent points does a Rogue get in WoW Forever? +
Like every class: one point per level from 10, for 51 points at level 60. Tree tiers unlock at level 10 + 5 per row and need 5 points per row already spent in that tree.
What is new for Rogue in WoW Forever compared to Classic? +
The live trees carry 11 brand-new Rogue talents (Blood Splatter, Venom, Mutilate, Puncturing Wounds, …), 32 changed, 5 moved and 6 unchanged across your Assassination / Combat / Subtlety trees, plus 8 Classic talents retired from the trees. See the change list above for details.
Do Rogue talent rules change in WoW Forever? +
The framework is pure Classic: 51 points, tier gates at 5 points per row, prerequisites must be filled before points go in, and dependent talents block removal. This calculator enforces all of it.
Where does this Rogue talent data come from? +
Extracted from the WoW Forever client (build 1.60.1.70755), with the tree layout synced against the live client export, and diffed against Classic Era (build 1.15.9.69722). Values shown are rank-1 live values. Details and known gaps on the Data Sources page.
What is the Rogue rotation in WoW Forever? +
Combat builds with Sinister Strike and spends combo points on Slice and Dice then Eviscerate; Assassination builds with Backstab and finishes with Rupture; Subtlety opens from stealth with Ambush or Garrote. The priorities follow the live talent trees, not sims — the full per-class pages are rolling out class by class. WoW Forever rotation guide